OpenTK 3.3.3

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.

Showing the top 20 packages that depend on OpenTK.

Packages Downloads
OpenTK.GLControl
The Open Toolkit Library (OpenTK)
14
OpenTK.GLWpfControl
A native WPF control for OpenTK 5.X.
14
OpenTK.GLControl
The Open Toolkit Library (OpenTK)
13
OpenTK.GLControl
The Open Toolkit Library (OpenTK)
12
OpenTK.GLControl
The Open Toolkit Library (OpenTK)
11
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
11
OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
11
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
10
OpenTK.GLControl
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
10
OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
10
SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
9

* OpenTK no longers alters the dll search path be default on windows platforms. Separate folders for `x86` and `x64` dlls can now be optionally turned on by using `ToolkitOptions.SetWindowsDLLPathAnyCPU = true`, see documentation comment for more details. (@NogginBops)
* New feature that allows you to use virtual keys on windows. This can be toggled on using `GameWindowFlags.UseVirtualKeys`. See https://github.com/opentk/opentk/pull/1360 for more details. (@tyronx)
* Deprecated `Vector3 Transform(Matrix3 mat, Vector3 vec)` (right multiplication) because of a bug meant this function was doing a left multiplication. Instead two new functions `TransformRow` and `TransformColumn` that handle the left and right multiplication correctly. (@NogginBops)
* A lot of enum entries where added to enums where they where missing. For example `SizedInternalFormat` now contains all allowed formats and `GetTextureParameter` now contains `TextureMaxAnisotropy`. (@NogginBops)

This package has no dependencies.

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5.0.0-pre.13 16 3/6/2025
5.0.0-pre.12 12 3/6/2025
5.0.0-pre.11 12 3/6/2025
5.0.0-pre.10 12 3/6/2025
5.0.0-pre.9 10 3/6/2025
5.0.0-pre.8 13 3/6/2025
5.0.0-pre.7 12 3/6/2025
5.0.0-pre.6 12 3/6/2025
5.0.0-pre.5 11 3/6/2025
5.0.0-pre.4 11 3/6/2025
5.0.0-pre.3 12 3/6/2025
5.0.0-pre.2 13 3/6/2025
5.0.0-pre.1 11 3/6/2025
4.9.3 11 3/6/2025
4.9.2 12 3/6/2025
4.9.1 12 3/6/2025
4.8.2 12 3/6/2025
4.8.1 12 3/6/2025
4.8.0 11 3/6/2025
4.7.7 11 3/6/2025
4.7.6 12 3/6/2025
4.7.5 13 3/6/2025
4.7.4 12 3/6/2025
4.7.3 10 3/6/2025
4.7.2 12 3/6/2025
4.7.1 13 3/6/2025
4.6.7 12 3/6/2025
4.6.4 11 3/6/2025
4.6.3 12 3/6/2025
4.6.2 12 3/6/2025
4.6.1 13 3/6/2025
4.6.0 12 3/6/2025
4.5.0 12 3/6/2025
4.4.0 12 3/6/2025
4.3.0 12 3/6/2025
4.2.0 11 3/6/2025
4.1.0 11 3/6/2025
4.0.6 12 3/6/2025
4.0.5 11 3/6/2025
4.0.4 12 3/6/2025
4.0.3 11 3/6/2025
4.0.2 13 3/6/2025
4.0.1 11 3/6/2025
4.0.0 11 3/6/2025
4.0.0-pre9.10 12 3/6/2025
4.0.0-pre9.9 12 3/6/2025
4.0.0-pre9.8 12 3/6/2025
4.0.0-pre9.7 11 3/6/2025
4.0.0-pre9.6 10 3/6/2025
4.0.0-pre9.3 12 3/6/2025
4.0.0-pre9.2 11 3/6/2025
4.0.0-pre9.1 11 3/6/2025
4.0.0-pre9 11 3/6/2025
4.0.0-pre8 11 3/6/2025
4.0.0-pre7 10 3/6/2025
4.0.0-pre6 10 3/6/2025
4.0.0-pre5 11 3/6/2025
4.0.0-pre4 11 3/6/2025
4.0.0-pre3 12 3/6/2025
4.0.0-pre2 12 3/6/2025
4.0.0-pre 11 3/6/2025
3.3.3 9 3/6/2025
3.3.2 12 3/6/2025
3.3.1 12 3/6/2025
3.3.0 11 3/6/2025
3.2.1 12 3/6/2025
3.2.0 12 3/6/2025
3.1.0 11 3/6/2025
3.0.1 10 3/6/2025
3.0.0 11 3/6/2025
3.0.0-pre 12 3/6/2025
2.0.0 11 3/6/2025
1.1.2349.61993 10 3/6/2025
1.1.2225 12 3/6/2025
1.1.1161.61462 10 3/6/2025
1.1.1160.61462 9 3/6/2025